Read the following blog post from James Chen:
http://jchensor.blogspot.com/2010/09/evolution-2010-season-wrap-up.html
This is a recap of EVO 2k10 (James did not write a recap of EVO 2k9). Street Fighter 4 made its EVO debut in 2009, bringing in a huge number of players. The second iteration of it, Super Street Fighter 4, was released a few months before EVO 2k10. EVO 2k10 brought in over 3000 entrants across all its tournaments, shattering the attendance records of any previous fighting game tournament.
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Do you agree or disagree with James's opinion that smaller communities should embrace Super Street Fighter 4 in order to grow their own community? Do you feel that the fragmented fighting game communities should "act as a whole"? Why or why not?
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Unity in the fighting game community would help it out a lot. One of the key quotes from this blog post worth nothing is, "They start learning how to play the other games due to general curiosity and the need for variety."
This is pretty important to understand. By showing support for the dominant game, you can funnel people into your game of choice. Playing competitive games in general is itself a hobby that allows two people to bond. A competitive Halo player and a competitive Melee player have something in common that they wouldn't be able to share with a scrub. When I see a competitive Brawl player, I'm ok with that. I think, "He is part of my world-not the world of competitive Brawl, but the world of competitive gaming."
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